We’re delighted to mark the start of the year with a new, and very important, addition to our team.
Steve Johnson joins us as Opto Mechanical Engineer and is a highly-experienced engineer with a successful track record in the design and development of precision opto mechanical products. During his 26 years in the visual display industry he has worked as a senior engineer at SEOS and Rockwell Collins and has been a key player in the design and development of Target Projectors, High Dynamic Range simulation projectors, multi-channel display systems and a high-performance HMD for human factors research.
Steve brings his knowledge of display systems, precision mechanics and optics to the GBVI team to help develop cost effective solutions to challenging customer requirements.
ITEC 2016 is the annual forum where representatives from across the military, industry and academia connect and share knowledge about military simulation, training and education community. For more information on ITEC 2016, click here.
Electronic blending solutions exist that produce excellent results for bright scenes but, for continuous background intensity levels in dark scenes, one must use infill techniques that sacrifice precious dynamic range. Often, solutions are commissioned that sacrifice up to 75% of the possible dynamic range, on the basis that ‘it’s the best you can get’. Often, this trade-off is not even apparent to the end-user, who therefore understandably assumes that the resulting performance really does represent the state of the art, which in turn limits the useful application scope of an expensive simulation system. Optical solutions to blending multiple channels can solve this problem, offering the promise to increase the utility and hence value of visual simulation training substantially, yet often this option is not even considered – so why is this?
The purpose of this paper is to inform the simulator operator and trainee community of this key area of visual system optimisation, including its cost-benefit analysis. Included in this will be a review of the mainstream projection technologies and their respective pros & cons, particularly with regard to scene dynamic range and blend implications. This in turn leads to a detailed review of optical blending options, presenting their operating theories and application scope. Finally, a new active optical blend technology is introduced that widens the range of display types that can benefit from high quality optical blending.
Want to know more about our Chronos Optical Blending Solution, and ‘Void’ – our brand new infinity display experience for attractions and leisure simulation?
Watch the rAVe pubs video interview with our Founder & MD, Geoff Blackham, at ISE 2016 in Amsterdam.